Oakheart SMP
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 18.6 | -8.0 | -29.97% | 28 |
| Sep 7 Monday | 26.6 | +3.9 | +17.06% | 40 |
| Sep 6 Sunday | 22.7 | -6.2 | -21.47% | 34 |
| Sep 5 Saturday | 28.9 | +5.9 | +25.72% | 49 |
| Sep 4 Friday | 23.0 | -0.6 | -2.65% | 35 |
| Sep 3 Thursday | 23.6 | +3.7 | +18.62% | 43 |
| Sep 2 Wednesday | 19.9 | +0.3 | +1.70% | 29 |
| Sep 1 Tuesday | 19.6 | -3.3 | -14.39% | 29 |
| Aug 31 Monday | 22.9 | -5.2 | -18.42% | 40 |
| Aug 30 Sunday | 28.0 | +7.2 | +34.33% | 43 |
About Oakheart SMP
Oakheart SMP offers a survival-focused, community-driven Minecraft experience across Java and Bedrock. Players collect emeralds to run player shops, climb a 20-rank progression, and trade with others as they build, explore, and customize their homes. The server emphasizes a fair play ethos: no pay-to-win perks, with most benefits earned through play or voting.
The world features land claims, a player-driven economy, and a growing catalogue of collectibles, pets, and cosmetic options. Regular updates and a joint Java/Bedrock join path make it accessible to a broad audience, while its village aesthetic invites cooperative building and shared adventures.
What Makes It Different
Two things set Oakheart apart: a charming village/medieval vibe paired with a transparent, cumulative economy and a 20-rank path that unlocks new homes, warps, and shops. Everything can be earned by playing, with store purchases being strictly cosmetic and optional. This combination creates a cozy, progressive survival experience that rewards exploration and community building without pay-to-win incentives.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Public-facing server offering shared world for players.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Core gameplay is survival with progression and land claims.
Players live in a cozy survival world where they collect emeralds, open shops, and trade with others. They can claim land to build homes, participate in crate-based cosmetics, and pursue pets and companions. The Smith offers gear crafting, while ranks unlock new perks and capabilities. The server emphasizes player-driven commerce and social spaces at spawn, including multiple shop districts and a vibrant trading culture.
There are 20 ranks players climb from Meadow to Heartwood, with each rank unlocking additional perks such as more homes, warps, and shops. Rank advancement is linked to in-game activity, purchases, and achievements, encouraging ongoing participation and long-term investment in a player's presence at Oakheart.
The server features a custom progression and gear system, plus a large catalog of collectibles and pets. The wiki and in-game systems describe unique items and a crafted economy that extends beyond vanilla gameplay.
Oakheart centers on a village-themed survival world with land claims and protected areas. Players can build homes, open and manage shops, and participate in a cooperative yet competitive economy across multiple districts. The world supports both Java and Bedrock players through a shared server architecture at web.oakheart.net.
The Emerald Economy powers player shops, market districts, and a robust trading culture. Emeralds are earned through play and can be spent in-game on shop plots, crates, cosmetics, and upgrades. The store offers cosmetic subscriptions and upgrades, but core advancement and perks largely rely on gameplay and voting rather than monetary payment.
Regular in-game events and seasonal activities are referenced in news and wiki pages, including milestone celebrations and founder-related events. The store and voting systems also encourage participation through time-limited cosmetics and perks.
Oakheart builds around a friendly, LGBTQ+-friendly community with a player council and shared spaces like shops, towns, and quests. A Discord presence supports community coordination, help, and announcements.
The server enforces a no-pay-to-win policy, with most perks obtainable through gameplay or voting. Land claims and protections are used to safeguard builds, and there are guild-like structures around towns and shops to organize player activity.
Monetization centers on cosmetic store items and subscriptions (e.g., Phoenix), with pricing differences based on rank upgrades. Store perks are designed to be non-edge-giving; most perks can be earned by playing or voting.
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History of Oakheart SMP
Oakheart SMP has evolved from a small survival community into a cross-edition village-focused server that blends a traditional vanilla feel with custom progression mechanics. The project presents itself as a warm, inviting world where players advance through ranks, establish shops, and build together under shared rules. Public milestones include the launch of the official website, a dedicated map, and ongoing news posts about new features and events. Recent announcements describe gates opening for in-game milestones, the introduction of a collectible-driven economy, and a founder-event cycle, illustrating a trajectory from initial launch to a steadily expanding, player-driven ecosystem.
Join Oakheart SMP
Oakheart SMP offers a survival-focused, community-driven Minecraft experience across Java and Bedrock.
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