MineBloom
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 19.1 | -6.2 | -24.52% | 28 |
| Sep 7 Monday | 25.3 | -1.0 | -3.80% | 39 |
| Sep 6 Sunday | 26.3 | +3.1 | +13.29% | 46 |
| Sep 5 Saturday | 23.2 | -1.6 | -6.39% | 35 |
| Sep 4 Friday | 24.8 | +15.0 | +153.19% | 41 |
| Sep 3 Thursday | 9.8 | -9.4 | -49.02% | 41 |
| Sep 2 Wednesday | 19.2 | -0.9 | -4.55% | 41 |
| Sep 1 Tuesday | 20.1 | -1.5 | -6.94% | 36 |
| Aug 31 Monday | 21.6 | +0.1 | +0.39% | 37 |
| Aug 30 Sunday | 21.5 | -1.3 | -5.48% | 37 |
About MineBloom
MineBloom is a community-focused survival SMP built around building, trading, and shared adventures. Players can choose jobs, earn money, open shops, and grow a base or business alongside other players.
The server adds more than a standard survival world through seasonal activities, dungeons, voting rewards, custom fish, Pearls, and the Petals premium currency. Its style leans welcoming and relaxed, but PvP and progression systems still give players reasons to keep improving.
What Makes It Different
MineBloom mixes a gentle community SMP with short-term adventure systems. A normal survival session can lead into jobs and shops, while events such as Bloom Bay add contracts, custom fish, Pearls, and special rewards.
Jobs is a progression system that rewards players for repeatedly performing defined Minecraft activities, such as mining, farming, fishing, building, or hunting mobs.
Players choose jobs to earn money and support their survival progress.
Events are organized Minecraft activities that give players a distinct objective and rules for a particular occasion or limited period.
Seasonal events and challenges add recurring activities beyond standard survival.
Player Shops are player-run places or interfaces where players sell items to other players for currency or agreed trade goods.
Player-run shops and businesses are directly promoted as a major activity.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The server's main mode is a persistent community survival world.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Its play centers on shared-world building, trading, and community activity.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Jobs, money, trading, and businesses are core parts of progression.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Custom fish, Pearls, Petals, and exclusive event rewards distinguish the server's content.
Choose a job, earn money, trade with other players, and build a shop or personal project. Community events and adventure activities give players goals beyond ordinary resource gathering.
Progress comes from jobs, the server economy, daily rewards, voting bonuses, ranks, and event rewards. Petals can be earned through gameplay and used for exclusive rewards.
Custom content includes Petals, custom fish, Pearls, event rewards, dungeons, and other adventure-focused activities. The server also uses ranks and reward systems to extend long-term play.
MineBloom uses a shared survival world where players can build bases, create shops, and take part in community activities. The Harbor serves as the setting for the Bloom Bay fishing event.
PvP is part of MineBloom's survival setup. Combat exists alongside the server's economy, building, and community activities rather than replacing them.
Jobs provide a way to earn money, while player shops let players sell goods and build their own businesses. Trading is a central part of the server's survival experience.
Seasonal events, challenges, and dungeons are part of the server's activity mix. Bloom Bay is a fishing expedition built around seafood contracts, custom fish, Pearls, and exclusive rewards.
The server is designed around cooperation and social play. Players can build together, trade through shops, join events, and use Discord for support and community updates.
MineBloom has an official web store. Petals are its premium currency, although players can also earn them through gameplay.
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History of MineBloom
MineBloom opened on November 30, 2025 as a survival world focused on creativity, community, and adventure. Its early setup combined jobs, an economy, player shops, community building, events, daily rewards, and voting bonuses.
From the beginning, the server encouraged players to do more than build private bases. Jobs provided a way to earn money, while player-run shops supported trading and long-term businesses inside the shared world.
By July 2026, MineBloom had added Petals as a premium currency tied to exclusive rewards. Petals could also be earned through gameplay, giving players a way to work toward special items without relying only on purchases.
The Bloom Bay Fishing Expedition followed on July 27, 2026. It introduced seafood contracts, custom fish, Pearls, and event rewards through a dedicated adventure at the Harbor.
MineBloom now combines its original survival-and-economy foundation with rotating adventures and custom reward systems. The result is a social SMP where building, trading, jobs, and event progress all sit in the same world.
Join MineBloom
MineBloom is a community-focused survival SMP built around building, trading, and shared adventures.
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