MimicSMP
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 23 FridayToday · In progress | 0.0 | -1.4 | -100.00% | 0 |
| Oct 22 Thursday | 1.4 | -0.4 | -21.43% | 3 |
| Oct 21 Wednesday | 1.8 | +0.9 | +100.00% | 7 |
| Oct 20 Tuesday | 0.9 | +0.3 | +40.00% | 4 |
| Oct 19 Monday | 0.6 | +0.2 | +36.36% | 5 |
| Oct 18 Sunday | 0.5 | -0.7 | -59.26% | 2 |
| Oct 17 Saturday | 1.1 | -0.3 | -20.59% | 6 |
| Oct 16 Friday | 1.4 | -0.2 | -10.53% | 7 |
| Oct 15 Thursday | 1.6 | -1.6 | -50.00% | 6 |
| Oct 14 Wednesday | 3.2 | +0.6 | +25.19% | 8 |
About MimicSMP
MimicSMP is a compact survival server built around short, self-contained seasons. Every two months, the world is regenerated, giving players a fresh map while keeping the same rules and overall format. The current experience combines ordinary survival with a Bliss Gem class system, a 10,000 × 10,000 block world, and openly allowed PvP.
What Makes It Different
The Bliss Gem system gives MimicSMP a stronger identity than a plain survival server. Players find, equip, and upgrade a class that changes how they fight, travel, and survive, while the limited world keeps encounters and rivalries closer together.
Players select, equip, and upgrade a Bliss Gem class that changes combat, travel, and survival abilities.
Magical Bliss Gems and their abilities provide the server's defining supernatural gameplay system.
Bliss Gems are custom server-created items with special abilities, class effects, and upgrade paths.
Survival is the primary gameplay loop, centered on gathering, building, exploring, and improving equipment.
The server is explicitly structured as a shared multiplayer survival world with settlements, rivalries, trade areas, and community interaction.
Open player-versus-player combat is a central part of the seasonal survival format, subject to defined combat rules.
MimicSMP keeps the familiar survival loop of gathering resources, building bases, exploring, and improving equipment, then adds class-based abilities through Bliss Gems. The 10,000 × 10,000 block map is intentionally limited, so settlements, routes, trade areas, and rival groups remain within reach of one another.
Progress continues across each two-month season through survival resources, equipment, and Bliss Gem upgrades. Players choose a single Gem class, develop it over the season, and use its abilities to support a preferred approach to combat, travel, or survival.
Bliss Gem is the server's main custom system. Players collect magical Gems, equip one class at a time, and upgrade it throughout the season. The current class roster contains 19 options, including Astra, Fire, Flux, Life, Puff, Speed, Strength, Wealth, Toxic, Terra, Storm, Sonic, Mecha, Gold, Illusion, Gravity, Frost, Chrono, and Aqua.
Each season uses a compact 10,000 × 10,000 block world before a new map is generated. The regular resets make every season a contained chapter, while the limited border encourages players to meet, compete, trade, and build within the same shared space.
PvP is openly allowed and forms a central part of the server's competitive survival format. Players cannot simply fly away from an active fight, while traps and ambushes are restricted around spawn and trading areas. Griefing is allowed only when both sides have clearly agreed to it.
Events and seasonal announcements are coordinated through Discord. Community activities can include organized minigames alongside the main survival season.
MimicSMP is built around a German-speaking community with Discord handling announcements, events, support, and appeals. The team structure includes ownership, administration, development, moderation, building, and helper roles.
Cheating, hacking, unauthorized advantage-giving mods, bug abuse, and exploiting are forbidden. Harassment and insults are not tolerated in chat or Discord. Players must respect combat rules, avoid intentionally escaping fights, and keep traps or ambushes away from spawn and trading locations. Griefing requires clear agreement from everyone involved.
MimicSMP uses no kits and no pay-to-win advantages. Progress is intended to come from survival play and Bliss Gem development rather than purchased power.
MimicSMP players collect and equip magical Bliss Gems, choosing among a current roster of 19 classes that shape combat, travel, and survival.
MimicSMP regenerates its 10,000 × 10,000 block world every two months, making each season a short, self-contained progression chapter.
Bliss Gem classes can be upgraded throughout each two-month season as players progress through survival resources and equipment.
MimicSMP permits open PvP but restricts deliberately escaping fights, traps and ambushes near spawn or trading areas, and unagreed griefing.
Players on MimicSMP equip one Bliss Gem class at a time and develop a chosen approach rather than combining every class's abilities.
Each MimicSMP season uses a 10,000 × 10,000 block map intended to keep settlements, rival groups, trade areas, and encounters within reach.
MimicSMP advertises no kits and no pay-to-win advantages, directing progression toward survival play and Bliss Gem development.
Ping Around the World
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History of MimicSMP
Season I established MimicSMP's survival format, early rules, and first player rivalries in 2025. Season II introduced the Bliss Gem system, adding selectable magical classes to the survival progression.
Join MimicSMP
MimicSMP is a compact survival server built around short, self-contained seasons.

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