MineCent
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 4 SundayToday · In progress | 3.5 | +0.8 | +27.02% | 6 |
| Oct 3 Saturday | 2.8 | 0.0 | -1.68% | 5 |
| Oct 2 Friday | 2.8 | +1.0 | +52.56% | 7 |
| Oct 1 Thursday | 1.9 | -1.5 | -44.87% | 4 |
| Sep 30 Wednesday | 3.4 | — | — | 7 |
About MineCent
MineCent drops players into an anarchy-style survival world where clans, PvP, and economic activity matter as much as gathering resources and building. Jobs, shops, bosses, auto-mines, vehicles, weapons, pets, quests, and events add a large plugin layer around the main survival experience, with Java and Bedrock access supported.
What Makes It Different
MineCent combines permissive anarchy rules with a much denser progression layer than a bare anarchy server. Dupe use is allowed, but players also have jobs, auto-mines, bosses, casinos, vehicles, weapons, cases, and clan warfare to pursue.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
Open PvP, few enforced restrictions, and explicitly allowed dupe use define MineCent's permissive survival ruleset.
Clans are player-organized teams that cooperate under a shared name, membership, and allegiance.
Clan membership, cooperation, and clan warfare are repeatedly identified as core parts of the server experience.
PvP is Minecraft gameplay centered on direct combat between players.
Open-world player combat, clan conflicts, and contested resource areas make PvP central to progression.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build bases, craft equipment, and progress through an open survival world.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Jobs, shops, casinos, auction systems, buyer NPCs, auto-mines, and currency form a substantial economic layer.
Gather resources, build, trade, join a clan, and fight in an open survival world with few restrictions. The server adds jobs, auto-mines, bosses, pets, vehicles, weapons, quests, parkour, casinos, and organized events around the basic survival loop.
Progress comes from resource gathering, jobs, economic activity, equipment upgrades, clan cooperation, and server rewards such as cases, kits, ranks, and currency. Auto-mines and high-level enchantment systems give established players additional ways to improve their gear and income.
Server plugins add vehicles, firearms, pets, mob transformations, custom commands, high-level enchantments, auto-mines, cases, kits, and other systems beyond standard Minecraft survival.
MineCent uses an open survival world shaped by player bases, clan activity, resource routes, and contested areas. Multiple 2026 wipes mean the balance of power and value of builds can change between seasons.
PvP is central to the server rather than an optional side activity. Clan conflicts, open-world fights, valuable resource areas, and the permissive ruleset make equipment, allies, and timing important whenever players leave a safe position.
The economy includes jobs, shops, casinos, an auction house, buyer NPCs, auto-mines, cases, and in-game currency. Players can earn through server activities or trading, then spend their money on equipment, upgrades, ranks, and other progression items.
Events and airdrops are part of the server's activity mix, alongside larger battles, parkour challenges, casino activities, and special rewards. The event layer gives established players reasons to contest resources and return after building up their gear.
Players connect through VK and Telegram, with Russian and English both used around the server. The community is oriented toward survival competition, clan activity, trading, and open PvP rather than quiet cooperative building.
MineCent uses an anarchy-style survival ruleset with open PvP and dupe use allowed. Players should not expect the protected claims, strict anti-exploit boundaries, or low-conflict progression of a conventional SMP or Towny server.
The store sells ranks from VIP through King, cases, keys, tips, and in-game currency. Many items are shown with discounted prices, and the server also promotes promotional codes and free reward commands.
A no-claims survival world leaves players responsible for choosing locations, hiding valuables, and defending their own builds.
MineCent does not provide the protected-claim safety expected from conventional SMP or Towny play, leaving bases and builds exposed.
Dupe-allowed servers permit players to use item-duplication methods that stricter servers would normally prohibit or remove.
MineCent explicitly allows dupe use, making duplication part of its permissive anarchy-style survival environment.
Auto-mines are designated or automated mining systems that provide an additional resource-gathering route beyond ordinary overworld excavation.
MineCent includes auto-mines as an additional way to gather resources and improve income alongside normal survival mining and jobs.
Ranged projectile weapons modeled after guns, used as a distinct combat option in a Minecraft gameplay environment.
MineCent lists firearms among its custom weapons, adding modern ranged combat to its open-player-combat survival environment.
High-level enchantments are unusually strong enchantment levels that make weapons, tools, or armor substantially more powerful than standard progression typically allows.
MineCent advertises high-level enchantment systems as an additional route for established players to improve equipment and combat power.
Timed or location-based supply drops create contested opportunities for players to obtain valuable resources or rewards.
MineCent advertises airdrops as part of its event activity, giving established players additional reasons to contest resources.
A mechanic that lets players assume or access alternate forms based on hostile, passive, or otherwise available Minecraft creatures.
MineCent's custom-content list includes mob transformations, adding a form-changing mechanic beyond ordinary survival character play.
Minecraft casinos are chance-based activities where players risk in-game resources for randomized outcomes, prizes, or losses.
Casino activities are part of MineCent's economy and event mix, adding a risk-and-reward way to spend in-game currency.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of MineCent
MineCent dates back to 2018 and has spent its lifespan centered on Russian-language anarchy survival, cross-platform access, and a broad collection of server plugins.
During 2026, the server went through several wipes and a reset of its public presentation. In September, the older Anarchy label began shifting toward a survival-without-rules format, keeping the open PvP and permissive survival identity while simplifying how the mode was presented.
Join MineCent
MineCent drops players into an anarchy-style survival world where clans, PvP, and economic activity matter as much as gathering resources and building.

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