IntroCraft
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 30 WednesdayToday · In progress | 2.6 | +2.0 | +345.71% | 5 |
| Sep 29 Tuesday | 0.6 | +0.2 | +55.56% | 4 |
| Sep 28 Monday | 0.4 | -3.8 | -91.09% | 6 |
| Sep 27 Sunday | 4.2 | +0.1 | +2.02% | 13 |
| Sep 26 Saturday | 4.1 | +2.4 | +141.46% | 16 |
| Sep 25 Friday | 1.7 | +1.0 | +141.18% | 10 |
| Sep 24 Thursday | 0.7 | +0.5 | +183.33% | 3 |
| Sep 23 Wednesday | 0.3 | -1.5 | -86.05% | 1 |
| Sep 22 Tuesday | 1.8 | +0.5 | +34.38% | 9 |
| Sep 21 Monday | 1.3 | +0.2 | +18.52% | 12 |
About IntroCraft
IntroCraft now functions as a connection identity for Kindome Network, a Brazilian Minecraft server centered on a broad catalog of minigames rather than one persistent survival mode. Players can move between quick competitive games, PvP formats, creative activities, and other custom rooms while using a wide range of Minecraft versions.
What Makes It Different
The server's strongest differentiator is the combination of a very large minigame catalog with rooms that can be configured for different rules and settings. That makes it more than a fixed list of queue-based games, since players can also use the network's custom-room systems to shape how matches are played.
Minigames are compact Minecraft games with their own rules, objective, and bounded play area, usually resolved in a single round.
The network's central experience is a very large catalog of standalone, repeatable minigames and custom rooms.
Competitive Minecraft gameplay centers on outperforming other players in contests with a clear winner, score, or relative result.
Many available rooms focus on winners, rounds, competitive objectives, tournaments, or player-versus-player results.
PvP is Minecraft gameplay centered on direct combat between players.
PvP is a major part of the network through KitPvP, SkyWars, and other combat-focused rooms.
The main experience is short, repeatable minigames selected from the lobby, with competitive rooms, PvP activities, and casual challenges sharing the same network. The server supports a wide version range and keeps its PvP and damage behavior close to the familiar 1.8 style while running on modern Minecraft versions.
Progression is mostly skill-based and mode-specific rather than one large survival ladder. Players improve by learning maps, movement, combat timing, objectives, and the rules of individual minigames, while VIP products and server-wide recognition provide additional long-term goals.
Kindome's current network homepage presents hundreds of minigames and fully customizable minigame rooms. Historical and current examples include SkyWars, KitPvP, BedWars-style challenges, capture-the-flag formats, racing games, mazes, lucky-block modes, zombie waves, and other custom-built activities.
PvP is a major part of the network through KitPvP, SkyWars, competitive minigames, and other combat rooms. Current server guidance preserves 1.8-style PvP and damage behavior, making timing, strafing, reach management, and movement familiar to players who prefer classic Minecraft combat.
The network has promoted special events and tournaments alongside its regular minigame rotation. These activities give players occasional competitive goals beyond ordinary public rooms.
The server is aimed primarily at Portuguese-speaking players and maintains an official forum with areas for announcements, support, suggestions, appeals, staff applications, and player reports. Community rules emphasize respectful conduct, fair play, and keeping chat usable.
Players are expected to avoid harassment, discrimination, political disruption, spam, bug abuse, teaming in competitive rooms, and other unsporting behavior. Reports can be submitted with /report or through the official Discord and support channels.
The server operates an official store selling VIP ranks and other server products. Store-related rules prohibit unauthorized resale, fraudulent chargebacks, and external shop promotion that conflicts with Microsoft or Discord policies.
Player-configurable game rooms allow participants to adjust rules, settings, or match parameters before playing.
Kindome advertises fully customizable minigame rooms, allowing players to shape how selected games are played instead of joining only fixed formats.
Classic PvP combat emphasizes the timing, movement, reach management, and attack behavior associated with older Minecraft combat.
Although the network supports modern Minecraft versions, its current guidance preserves 1.8-style PvP and damage behavior across combat rooms.
Ping Around the World
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History of IntroCraft
IntroCraft was publicly announced in early 2014 and continued to appear in Minecraft community material through 2015, including early minigame and PvP development. The server's roots are closely tied to the IntroCraft community and its creator's older Minecraft work.
Join IntroCraft
IntroCraft now functions as a connection identity for Kindome Network, a Brazilian Minecraft server centered on a broad catalog of minigames rather than one persistent survival mode.

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