FriendlySMP
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 35.2 | -11.6 | -24.78% | 48 |
| Sep 7 Monday | 46.8 | -8.5 | -15.32% | 69 |
| Sep 6 Sunday | 55.2 | +9.4 | +20.45% | 76 |
| Sep 5 Saturday | 45.8 | +3.8 | +8.91% | 65 |
| Sep 4 Friday | 42.1 | +1.2 | +2.85% | 53 |
| Sep 3 Thursday | 40.9 | +0.8 | +1.87% | 59 |
| Sep 2 Wednesday | 40.2 | -0.6 | -1.53% | 61 |
| Sep 1 Tuesday | 40.8 | -2.3 | -5.23% | 65 |
| Aug 31 Monday | 43.0 | -8.1 | -15.81% | 65 |
| Aug 30 Sunday | 51.1 | +2.2 | +4.51% | 72 |
About FriendlySMP
FriendlySMP is a survival network built around relaxed play and respectful communities. Its main semi-vanilla world adds homes, teleport requests, player shops, teams, public warps, and a diamond-based economy without turning survival into a massive minigame hub.
Players can also choose a purer vanilla world, a OneBlock island mode, or a Java-only Homestead modded server. The network suits players who want familiar Minecraft with just enough help for travel, trading, protection, and social play.
What Makes It Different
FriendlySMP gives players both a long-term semi-vanilla world and a regularly refreshed pure-vanilla world. That makes it easy to choose between lasting builds and fresh seasonal survival.
Its combat is deliberately social. Players turn PvP on themselves, so fights can happen without making every trip outside spawn dangerous.
Vanilla servers use Minecraft’s original blocks, items, rules, and progression without custom gameplay systems that redefine how players play.
FriendlySMP offers a pure vanilla server as one of its main choices.
OneBlock is a Minecraft mode built around repeatedly mining one regenerating block to gather resources and advance through phases.
The network has a dedicated OneBlock mode with phased island progression.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The network is built around shared multiplayer survival worlds, towns, teams, and player projects.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival is the central format across the network's main modes.
The semi-vanilla server adds /home, /tpa, random teleport, public warps, chest protection, a marketplace, parkour, duels, and small minigames.
Players can join public towns, build private bases, visit community projects, use the world map, and switch between FriendlySMP servers with /servers.
The pure vanilla server removes most convenience commands. It keeps survival close to the normal Minecraft experience.
Semi-vanilla progression revolves around better gear, farms, public projects, shops, and team goals. McMMO tracks skills, but most of its special abilities are disabled.
Teams cost 25 diamonds to create and include shared banks, team storage, ranks, private chat, a team home, and team leaderboards.
OneBlock uses 18 themed phases. Players break the central magic block, complete island challenges, unlock new materials, upgrade their island, and eventually cycle back to the Plains phase.
FriendlySMP adds a Diamond Bank, teams, chest shops, shop tokens, BattlePass features, cosmetic tags and effects, duels, Zombie Tag, parkour rewards, public warps, and custom moderation tools.
Simple Voice Chat works with a client-side mod. The Bolt system automatically protects newly placed chests and can also lock doors, redstone devices, item frames, and other blocks.
The semi-vanilla world is designed for long-term building and does not use regular world resets. It includes the Overworld, Nether, End, resource areas, public farms, towns, markets, games, and a BlueMap world map.
The pure vanilla world resets roughly every four months. OneBlock uses personal islands, a shared Nether, and an island spawn area; it has an End phase but no separate End dimension.
PvP is off by default and must be enabled with /pvp. Every participant must agree before a fight begins.
Trapping or killing players who are not taking part is forbidden. Combat logging, cheats, and exploits are also prohibited. Keep Inventory is enabled for PvP situations, and the network provides a PvP arena and duel features.
Diamonds are the main currency on the semi-vanilla server. The Diamond Bank stores them, supports player payments, and tracks the richest players.
Players trade through chest shops, public marketplaces, orders, villager halls, and community stores. Creating a chest shop costs two diamonds.
OneBlock has its own selling system with /sell, item values, an auction house, shop purchases, and sell multipliers.
The recurring Block-by-Block build challenge gives players a theme and building rules, then awards prizes to the top three builds. Challenges normally begin on Sundays and take place in a dedicated creative world.
The network also runs community events, games, parkour activities, mazes, spleef, build areas, and other player-made attractions.
FriendlySMP is aimed at relaxed social play rather than constant competition. Players build towns, run shops, share farms, form teams, use proximity voice chat, and meet through Discord or the website forum.
The pure vanilla server uses a whitelist application. The modded server also requires an application before joining.
Griefing, stealing, cheating, duping, bug exploits, lag machines, harassment, slurs, spam, NSFW chat, and unnecessary terrain damage are forbidden.
PvP must be consensual. Players must keep farms and redstone systems at a reasonable size, and hacked clients or gameplay-enhancing mods are not allowed.
Approved client-side options include OptiFine, Replay Mod, Litematica without Easy Place, MiniHUD, surface-only minimaps, Vanilla Tweaks, fair-play Freecam for screenshots, durability displays, and fullbright-style mods.
The store sells donation ranks, shop tokens, tags, effects, disguises, bundles, and other cosmetic or convenience items. Semi-vanilla ranks include VIP, VIP+, Supporter, and Legend.
Shop tokens can also be earned through voting and community events. Store purchases support server upkeep and development, and donations are generally final and non-refundable.
Ping Around the World
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History of FriendlySMP
FriendlySMP began development on June 18, 2024. The first setup included the server files, basic survival plugins, the FriendlySMP.com domain, a spawn build, and a custom Discord whitelist bot.
During the pre-release period, the network added one-player sleep, proximity voice chat, a planned Dynmap, a PvP arena, optional PvP, and early versions of its permissions and trading systems. These changes shaped the relaxed survival style that still defines the network.
The Beta 1.0 launch followed on June 23, 2024. Early updates focused on fixing food and mob issues, improving the world border and random teleport system, adding chest and door locks, restoring the map, and tuning server performance.
A larger Beta update on June 27 added stronger anti-cheat, expanded hardware resources, chunk preloading, automatic restarts, faster leaf decay, and improved farm performance. These changes helped the original survival world support a broader set of community builds and public services.
FriendlySMP's official launch came on July 7, 2024. The End opened, the Overworld and End borders grew, a public trading centre and farms were planned, the map returned, and Helper and Moderator roles were added.
The network later developed into several connected choices instead of one survival world. By January 2026, it was promoting a new 1.21.11 semi-vanilla update, the fourth season of its pure vanilla server, a OneBlock mode, and a Homestead modded server.
Today, FriendlySMP combines long-term semi-vanilla survival with seasonal vanilla play, island progression, and a separate modded experience. Its identity remains centred on building, trading, shared towns, optional combat, and community events.
Join FriendlySMP
FriendlySMP is a survival network built around relaxed play and respectful communities.
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