Autcraft
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 9.3 | -7.7 | -45.45% | 20 |
| Sep 7 Monday | 17.0 | +0.1 | +0.74% | 31 |
| Sep 6 Sunday | 16.8 | -4.2 | -19.84% | 33 |
| Sep 5 Saturday | 21.0 | +6.8 | +47.37% | 60 |
| Sep 4 Friday | 14.3 | +1.2 | +9.27% | 24 |
| Sep 3 Thursday | 13.0 | -2.1 | -14.01% | 29 |
| Sep 2 Wednesday | 15.2 | +0.6 | +4.00% | 26 |
| Sep 1 Tuesday | 14.6 | -1.0 | -6.67% | 25 |
| Aug 31 Monday | 15.6 | -1.5 | -8.54% | 31 |
| Aug 30 Sunday | 17.1 | -2.7 | -13.68% | 34 |
About Autcraft
Autcraft is a whitelisted Java survival server made for autistic players, their families, and other players who want a calmer multiplayer space. Building is spread across protected worlds, with resource areas, creative plots, roleplay locations, shops, quests, and minigames alongside ordinary survival play.
The server puts safety into the game itself. Chat stays family-friendly, griefing and intentional player traps are forbidden, and staff handle problems through in-game reports. It still has plenty to do beyond building, including custom items, boss encounters, player-run shops, treasure hunts, and large community projects.
What Makes It Different
Autcraft treats accessibility and safety as part of the Minecraft design. Players can highlight their names in chat, use sound alerts, build inside protected regions, and rely on a staff culture built around patience rather than punishment alone.
It also feels more like a small Minecraft community than a single game mode. A normal survival base can connect to shops, roleplay areas, creative plots, minigames, treasure hunts, and unusual custom encounters such as The Darkness.
Player Shops are player-run places or interfaces where players sell items to other players for currency or agreed trade goods.
Players can create shops that buy, sell, trade, or distribute books and items.
PvE is Minecraft gameplay centered on surviving and overcoming enemies and hazards controlled by the game rather than by other players.
Survival combat, Wither fights, Mob Arena, bosses, and custom encounters are central activities.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Player protections define how homes, towns, and public builds are established.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Protected survival building and resource gathering are the server's main activities.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The server is a persistent community survival world with shared builds, shops, events, and social projects.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Special tools, heads, recipes, particles, and gameplay items are a major part of Autcraft's long-term progression.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Emerald, diamond, and player-to-player trading systems support the server economy.
The main activity is survival building across several protected build worlds. Separate resource worlds provide places to gather materials without putting established community builds at risk.
Players can create homes, public builds, shops, farms, towns, and themed projects. Creative plots, roleplay areas, minigames, and special event locations give players ways to play when they are finished with ordinary survival work.
Progress comes from building up a protected home, gathering resources, taking jobs and quests, trading with other players, and collecting special items. Some commands and cosmetic features are earned through ranks, gameplay, or store purchases.
Long-term players can work toward unusual equipment such as the Wither Miner pickaxe, special heads, particles, extra homes, and access to more convenience commands.
Custom content includes special crafting recipes, shiny collectible heads, player particles, colored shulkers, pet teleporting, animal headwear, bouncy shulkers, and accessibility tools such as name highlighting.
The Wither Miner is a special netherite pickaxe with Efficiency VIII that can instantly mine deepslate. Leap Frog grants Jump Boost VI, while The Darkness creates a large automated boss encounter with custom mobs, effects, sounds, and changing arena features.
Autcraft uses a multiworld layout with several overworld build areas, resource worlds, a peaceful build world, a roleplay world, a Wither world, and a separate creative server.
Notable locations include the Lodge, Nether Hub, Mob Farm, Christmas Village, T.A.R.D.I.S., Village of Boos, shops, minigame areas, and community landmarks built over many years.
Open-world fighting is not the focus. Intentional trapping or killing players is forbidden, and griefing rules protect both builds and pets.
Combat still appears in controlled activities such as Wither fights, Mob Arena, Paintball, and other minigames. Players looking for unrestricted raiding or constant survival PvP will find the rules much stricter than on an anarchy or factions server.
Player shops form the heart of the trading system. Shops can sell items for emeralds, buy items from players, trade using diamonds or other currencies, and sell copies of player-written books.
Jobs, quests, balances, and direct player trading give builders and resource gatherers several ways to support themselves without relying on one central market.
Community activities include AutCon, Autism Awareness Day, birthdays, Valentine's Day, treasure hunts, Wither fights, visitors, and The Darkness encounter.
The treasure hunt uses the roleplay world and runs weekly on Sundays, with players searching for hidden marked blocks and exchanging their finds for prizes.
Autcraft is built for autistic players, families, and people who want a patient, tightly moderated multiplayer community. Players can use in-game chat channels, forums, mail, and staff-help commands instead of relying on a public Discord server.
The community also recognizes helpful players through awards such as Player of the Week and special in-game recognition items. Public builds, shops, shared farms, and themed areas give players plenty of ways to contribute.
Chat must remain family-friendly. Swearing, mature topics, political or religious arguments, horror themes, dating topics, harassment, threats, and hateful content are prohibited.
Hacking, cheating, unapproved mods, exploit abuse, AFK farming, harmful redstone machines, griefing, stealing, intentional traps, and killing another player's pets are also forbidden. Builds, skins, banners, signs, books, and item names must follow the same family-friendly standard.
The official store sells ranks, permissions, particles, player heads, mob heads, decorative heads, and other in-game items. Paid permissions include features such as flying, extra homes, and shop access, while ranks bundle groups of commands and perks.
Patreon support is also available. A Patreon supporter Discord exists, but Autcraft does not operate a public Discord for the general player community.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of Autcraft
Autcraft began with Stuart Duncan, who wanted to give autistic children and their families a place to play Minecraft without the bullying common on public servers. The first technical work started on June 9, 2013, when Duncan purchased the domain, arranged hosting, and began building the first server world.
The doors officially opened on June 23, 2013. A Facebook post spread rapidly through the autism community, producing more than 750 emails within the first 36 hours. What started as a small project quickly became a long-running multiplayer community with a formal whitelist and a strong emphasis on kindness, patience, and protection from harassment.
Autcraft received its first major news attention in 2014. Its approach also became a subject of academic research, as researchers examined how players and families created a safer shared space inside Minecraft.
By 2017, Autcraft had become well known outside the Minecraft community. Stuart Duncan gave a TEDx talk about the server, and a major wave of coverage brought so many whitelist applications that the team was still processing them months later.
In 2018, Mojang visited Duncan and his family in Timmins to feature Autcraft in its Meet a Minecrafter series. The server continued to develop as a multiworld community rather than a simple single-survival map, adding creative building, roleplay areas, minigames, custom events, shops, and accessibility-focused commands.
Autcraft was presented at Games 4 Change in 2019, adding another milestone to its public history. Over time, its gameplay expanded with systems such as custom recipes, special heads, player particles, jobs, quests, protected regions, and structured community events.
The server marked its tenth anniversary in 2023 and continued through its thirteenth year with more than 20,500 players added to the whitelist. Today it remains a Java-only, approval-based Minecraft community built around protected survival, careful moderation, creative projects, and family-friendly multiplayer.
Join Autcraft
Autcraft is a whitelisted Java survival server made for autistic players, their families, and other players who want a calmer multiplayer space.
Servers Like Autcraft
More servers with a similar feel.
Trending Servers
Minecraft servers trending right now. Browse trending servers



