AlulomCraft
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 3 SaturdayToday · In progress | 26.0 | -51.1 | -66.29% | 26 |
| Oct 2 Friday | 77.1 | +45.6 | +144.84% | 172 |
| Oct 1 Thursday | 31.5 | -36.3 | -53.56% | 67 |
| Sep 30 Wednesday | 67.8 | +4.9 | +7.73% | 148 |
| Sep 29 Tuesday | 63.0 | +7.5 | +13.44% | 146 |
| Sep 28 Monday | 55.5 | — | — | 86 |
About AlulomCraft
Build a protected base, turn gathered resources into money, and grow alongside a clan on AlulomCraft’s survival world. The server keeps the main loop close to ordinary Minecraft while adding private regions, jobs, auction trading, daily money events, Java and Bedrock access, and optional voice and emote mods.
What Makes It Different
AlulomCraft puts unusual emphasis on protecting long-term building while keeping survival progression recognizable. Its current setup combines a 77,000 by 77,000 overworld, private regions, clan play, map-art copy protection and scheduled money events without replacing the normal resource-gathering loop with a heavily custom mode.
Clans are player-organized teams that cooperate under a shared name, membership, and allegiance.
Players can cooperate through clans while developing bases and progressing together in the survival world.
Semi-Vanilla servers keep Minecraft’s ordinary survival progression while adding a limited set of server-specific changes around it.
The server preserves normal Minecraft survival progression while adding utility, protection, jobs, clans, and economy systems.
Jobs is a progression system that rewards players for repeatedly performing defined Minecraft activities, such as mining, farming, fishing, building, or hunting mobs.
Defined jobs let players earn server currency through recurring survival activities.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival is the defining experience, with ordinary resource gathering, crafting, exploration, building, farms, and gear progression.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Currency, paid jobs, player payments, auctions, and event rewards support progression and resource trading.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Private protected regions are central to securing bases, farms, and long-term building projects.
The main experience is semi-vanilla survival. Players gather resources, explore, build, protect regions, join clans and use jobs, auction trading and server currency to support larger projects. Griefing, region blocking and balance-breaking exploits are prohibited, so the server is aimed more at steady building and community survival than unrestricted anarchy.
Progress comes from improving ordinary survival gear and infrastructure, then using jobs, resource production, trading and clan cooperation to expand. Private regions give players a secure foundation for bases and farms, while the economy and auction provide ways to turn surplus materials into upgrades or money.
The server adds utility systems rather than a large modpack. Optional client mods provide voice chat through Simple Voice Chat and player animations through EmoteCraft. WorldEditCUI is recommended for visualizing private-region boundaries, while cheat clients, automation and other unfair-advantage modifications are banned.
The overworld is listed at 77,000 by 77,000 blocks, extending 38,500 blocks from the center in each direction. Phantoms are disabled, farms must be kept away from the spawn area, and the server includes a map-art protection system that can prevent protected maps from being copied.
PvP is not the server’s main identity. Survival PvP can be disabled, while a daily BedWars event provides a scheduled competitive activity with in-game money rewards.
The economy combines paid jobs, player payments and an auction accessed through /ah. Players can sell gathered materials, buy supplies from other players and use event rewards to build up their balance. Direct player-to-player sales for real money are prohibited.
Two recurring money events are scheduled each day at 20:00 and 20:14 Moscow time. The first is a money-sheep event and the second is a BedWars event with in-game rewards for winners.
The community is organized through VK, Telegram and Discord, with a Telegram bot for questions and staff contact. Russian is the main player-facing language, and community feedback commonly describes the server as friendly, comfortable for survival and supported by responsive administration.
Players must follow the server rules covering chat abuse, spam, fraud, threats, advertising, cheating, griefing, traps, region blocking, oversized lava builds and exploit abuse. Trading is expected to use the auction, inactive accounts can be removed after more than a year, and privileges do not exempt anyone from the rules. Punishment appeals have a seven-day window.
The official store sells paid privilege ranks ranging from HERO to GLAVA. The rules state that donated privileges do not override server rules, and players may not sell in-game goods for real money to one another.
An auction house lets players list items for sale and buy goods through a shared market interface.
AlulomCraft provides auction trading through /ah, allowing players to sell gathered materials and buy supplies from other players for server currency.
Map-art protection prevents protected map artwork from being copied or reproduced through prohibited in-game duplication methods.
AlulomCraft includes a protection system that can prevent protected maps containing player-created artwork from being copied.
A daily BedWars event is a scheduled recurring match in which teams defend beds while attacking opponents for a result or reward.
AlulomCraft schedules a BedWars event every day at 20:14 Moscow time, awarding in-game rewards to winners.
Ping Around the World
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History of AlulomCraft
AlulomCraft has operated since 2015 as a survival-first server built around ordinary Minecraft progression, protected building areas and a small set of utility systems. Its identity has remained centered on long-term survival rather than a large collection of disconnected modes.
AlulomCraft FAQ
What does AlulomCraft mainly offer?
The server focuses on semi-vanilla survival with private regions, economy, jobs, clans, auction trading and scheduled money events.
Are voice chat and animation mods required?
No. Simple Voice Chat and EmoteCraft are supported additions, while the server can be played without those optional features.
What are the main server rules?
Cheats, griefing, fraud, region blocking, traps, spam, exploit abuse and real-money player trading are prohibited. Donated privileges do not exempt players from the rules.
Join AlulomCraft
Build a protected base, turn gathered resources into money, and grow alongside a clan on AlulomCraft’s survival world.

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