AcediaMC
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 9.0 | +0.3 | +3.35% | 14 |
| Sep 7 Monday | 8.7 | -1.5 | -14.34% | 16 |
| Sep 6 Sunday | 10.2 | +2.5 | +32.61% | 15 |
| Sep 5 Saturday | 7.7 | +0.2 | +2.22% | 18 |
| Sep 4 Friday | 7.5 | +2.7 | +56.52% | 14 |
| Sep 3 Thursday | 4.8 | +1.0 | +27.78% | 9 |
| Sep 2 Wednesday | 3.8 | +0.8 | +25.00% | 8 |
| Sep 1 Tuesday | 3.0 | — | — | 3 |
About AcediaMC
AcediaMC brings Java and Bedrock players into one shared survival world where they gather resources, protect builds with land claims, choose jobs, earn ranks, and build an economy around the way they play. The server keeps survival at its center while adding scheduled bosses, voting rewards, leaderboards, crates, pets, and cosmetics for players who stay longer.
What Makes It Different
Java and Bedrock players share the same survival world instead of being separated by edition. AcediaMC also builds a regular combat objective into survival with four rotating bosses at /warp arena. One boss appears every three hours, has ten minutes to be defeated, and pays the top five players by damage dealt.
Bosses are unusually powerful Minecraft enemies that demand more preparation and deliberate combat than ordinary mobs.
Four custom bosses rotate through a dedicated arena and provide ranked rewards.
Jobs is a progression system that rewards players for repeatedly performing defined Minecraft activities, such as mining, farming, fishing, building, or hunting mobs.
Players are directed to choose jobs and earn money through their preferred survival activities.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Claiming land is a central protection and building mechanic using /claim.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The server is centered on gathering, building, survival progression, claims, jobs, and economy play.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share an ongoing multiplayer survival world and develop bases, resources, and progression alongside others.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Jobs, money, voting rewards, boss payouts, ranks, and store-linked progression make the economy a major part of play.
Start by claiming land with /claim and choosing a job with /jobs. The main loop combines ordinary mining, farming, exploration, building, and trading with protected claims, server ranks, voting rewards, leaderboards, and scheduled boss encounters.
Progress comes from building a steady survival routine rather than following a single minigame ladder. Choose a job, earn money, rank up through play, expand your claimed area, and use keys, currency, and gear rewards to take on harder bosses. Voting grants a Vote Crate key, $25,000, 100 claim blocks, five minutes of flight, and five Coins per vote, with increased rewards for donator ranks except Coins.
AcediaMC adds server-specific bosses, rotating rewards, crates, pets, particle trails, sword effects, kill effects, leaderboards, voting rewards, and other progression systems around standard survival. Its wiki documents four custom bosses with different health pools, attack patterns, timers, and payouts.
Everyone plays together on one shared survival world across Java, Bedrock, Xbox, PlayStation, Switch, and mobile-supported Bedrock platforms. The spawn area uses a medieval-style plaza with buildings, flower beds, and guides for common commands.
PvP is part of the survival server, but combat rules are tied to fair play. Logging out to escape a fight is prohibited, and players may not trap others, grief claimed land, or use hacked clients, X-ray, kill aura, autoclickers, macros, or reach modifications.
Jobs, farming, voting, boss payouts, and player activity feed the in-game economy. Voting pays money and claim blocks, while boss rewards include large cash payouts, keys, and Coins. The economy is designed to support both routine income and larger upgrades over time.
Bosses rotate through /warp arena every three hours. Each encounter lasts ten minutes, and the top five players by damage receive rewards. The server has also used spawn-based Easter egg hunts, including ten signs marked by golden plushies.
Players can use Discord, forums, suggestions, reports, leaderboards, and in-game reporting to take part in the server community. Questions and support are directed through Discord, while suggestions are organized into gameplay, economy and ranks, quality of life, bug report, and general categories.
The rules emphasize respectful chat, honest play, no cheating or exploits, no griefing or stealing from claimed land, no scams, and no lag machines or duping. Players should claim their builds with /claim. Households may use up to two accounts, limited to one Java and one Bedrock account, and punishments can be appealed through Discord.
The store sells ranks, Patron membership, crate keys, Coins, account slots, kits, and cosmetics. Ranks can also be earned through playing, and voting provides free keys, money, claim blocks, flight time, and Coins. Purchases are generally final, while chargebacks can result in a permanent ban.
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Join AcediaMC
AcediaMC brings Java and Bedrock players into one shared survival world where they gather resources, protect builds with land claims, choose jobs, earn ranks, and build an economy around the way they play.
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