GriefCraft
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 30 WednesdayToday · In progress | 439.2 | -76.3 | -14.80% | 456 |
| Sep 29 Tuesday | 515.5 | +22.2 | +4.49% | 640 |
| Sep 28 Monday | 493.3 | — | — | 516 |
About GriefCraft
GriefCraft puts a permissive survival world at the center of a broader Minecraft network. Players can gather resources, build, trade and protect valuable areas while dealing with griefing, traps and player conflict, then switch to SkyBlock, BedWars, SkyWars or Duels for more structured progression and combat.
What Makes It Different
GriefCraft splits its rules sharply between chaotic survival and controlled minigames. Griefing, traps and third-party cheats are allowed on the main survival side, while minigames prohibit cheats and use anti-cheat protection. That contrast gives the network both a loose anarchy-style world and more conventional competitive rounds.
SkyWars is a round-based Minecraft PvP mode where players start on separate floating islands and fight until one player or team remains.
SkyWars is a current network minigame with a dedicated leaderboard and repeated competitive matches.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
The network has a named Anarchy destination where griefing, traps, third-party cheats, looting, and unrestricted player conflict are allowed.
Duels are self-contained Minecraft PvP matches where two players or small opposing teams fight under defined rules until one side wins.
Duels is a named current mode with its own rank ladder and dedicated competitive combat experience.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival is a primary network destination with resource gathering, building, claims, economy systems, ranks, and player conflict.
Skyblock is a Minecraft mode where players develop a floating island while gathering and multiplying scarce resources above the void.
SkyBlock is a major separate mode with floating-island progression, dedicated currencies, ranks, keys, and battle-pass content.
PvP is Minecraft gameplay centered on direct combat between players.
Player combat is central to survival and anarchy, while BedWars, SkyWars, and Duels provide structured competitive combat.
BedWars is a Minecraft PvP match where players defend a bed that prevents permanent elimination while they work to destroy their opponents’ beds.
BedWars is a current network minigame with dedicated leaderboard tracking.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Money, shops, jobs, auto-mine, and mode-specific currencies shape progression across the network.
The survival side combines resource gathering, building, claims and player conflict. Unprotected areas can be looted or claimed by others, while the wider network adds auto-mine, shops, jobs, clans, pets, crates and other server-side systems. The current network also includes SkyBlock, BedWars, SkyWars, SkyPvP and Duels.
Survival and anarchy progression revolves around gathering resources, earning money, using shops and improving access to server features. SkyBlock has its own rank ladder, currencies, keys and premium battle pass, while survival and minigame ranks provide permanent privileges across supported modes.
Custom systems include auto-mine, player shops, jobs, clans, pets, crates and keys, permanent rank ladders, token and coin-style currencies, and SkyBlock-specific currencies and battle-pass progression. The network also advertises cosmetic additions such as rainbow armor.
Survival uses newer blocks and mobs while retaining the risks of an open multiplayer world. Land protection matters because unclaimed areas and their contents are not guaranteed to remain safe. SkyBlock provides a separate floating-island progression path rather than extending the ordinary survival map.
Player combat is part of the survival and anarchy experience, where fights, traps and griefing are allowed within the network's rules. BedWars, SkyWars and Duels provide more structured competitive play, with minigames receiving stricter anti-cheat enforcement than survival.
The network uses in-game money, shops and server activities to support progression. Public server descriptions also associate income with jobs, auto-mine and killing mobs or players, while SkyBlock has additional currencies and store-linked progression systems.
The network is Russian-speaking, with community and support activity centered on VK and Telegram. Public leaderboards track BedWars and SkyWars results, giving competitive players persistent goals outside individual matches.
Griefing and traps are allowed, and third-party programs, scripts and mods are permitted except in minigames, where cheats are forbidden. Players must follow chat and conduct rules, cannot use real-money trading for in-game items, and may be punished for fraud, lag machines, exploits, harmful content or attempts to damage the server. Staff retain broad discretion in cases not covered by a specific rule.
The store sells permanent ranks for Survival, Anarchy, SkyBlock, Duels and other network areas, along with keys, tokens, currencies, battle-pass access, cosmetics, rank transfers, account recovery, unbans and unmutes. Purchases are handled through the official store and are governed by the network's public offer.
Persistent player ranks that provide ongoing recognition, permissions, or gameplay benefits across future sessions.
GriefCraft sells permanent ranks for Survival, Anarchy, SkyBlock, Duels, and other network areas, with privileges spanning supported modes.
A battle pass presents tracked missions or activities that unlock staged rewards as players complete progression objectives.
GriefCraft provides battle-pass progression specifically among its SkyBlock systems and offers access through the official store.
An auto-mine is a designated or automated mining activity that supplies resources through a server-managed mining progression system.
GriefCraft associates auto-mine with survival income and progression, making repeated mining one of the network’s advertised advancement activities.
Leaderboards rank player or team progress, giving ongoing competition a visible comparison beyond ordinary survival advancement.
GriefCraft maintains official BedWars and SkyWars leaderboard pages, giving competitive players ongoing ranking goals across those minigames.
Crate keys unlock randomized reward containers that can provide items, currency, resources, or other server-defined prizes.
GriefCraft sells and advertises keys as part of its server economy and custom content, including alongside SkyBlock progression systems.
Multiple currencies are separate in-game resources with different names or uses across a server's progression and reward systems.
GriefCraft uses general money alongside SkyBlock-specific currencies and token- or coin-style values across its network progression systems.
Join GriefCraft
GriefCraft puts a permissive survival world at the center of a broader Minecraft network.

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