GeoBlock requires efficient redstone and limits wither cobblestone generators and redstone clock timing to curb excessive automation.
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Redstone limits restrict specific mechanisms or activity levels to control performance, automation scale, or resource consumption.
GeoBlock requires efficient redstone and limits wither cobblestone generators and redstone clock timing to curb excessive automation.
Per-chunk limits apply to hoppers, pistons, minecarts, observers, and other entities, requiring large farms and machines to be scaled carefully.