A third-party listing describes the server's PvP as full-loot, while first-party material confirms that coins can be taken after kills.
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Full-loot PvP makes player combat riskier by allowing defeated players to lose some or all carried equipment or items.
A third-party listing describes the server's PvP as full-loot, while first-party material confirms that coins can be taken after kills.
Ancients identifies full-loot PvP and combat tagging as part of its competitive design, increasing the stakes around contested fights.