DeathZone Network
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 3 SaturdayToday · In progress | 69.7 | +36.4 | +109.46% | 73 |
| Oct 2 Friday | 33.3 | -12.6 | -27.55% | 70 |
| Oct 1 Thursday | 45.9 | +18.2 | +65.76% | 102 |
| Sep 30 Wednesday | 27.7 | -6.9 | -20.04% | 56 |
| Sep 29 Tuesday | 34.6 | — | — | 78 |
About DeathZone Network
DeathZone Network brings several progression-heavy Minecraft modes under one address. Players can move between Survival Clásico, Survival Custom, Survival OP and newer survival variants, then switch to Prison OP, Skyblock, Factions, BoxPvP, SkyPvP, SkyWars or Practice for more specialized play.
Prison servers turn mining into a gated progression ladder: players break blocks in designated mines, sell the resources, and spend their earnings on ranks that unlock more valuable areas.
Prison OP is a dedicated current mode with its own progression products and upgrades.
SkyWars is a round-based Minecraft PvP mode where players start on separate floating islands and fight until one player or team remains.
SkyWars is a dedicated current mode with its own store section and mode-specific products.
BoxPvP is an enclosed Minecraft PvP mode where players gather resources and improve their combat power while fighting in the same compact arena.
BoxPvP has a dedicated current mode and store section with PvP-specific products.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The network currently offers Survival Clásico, Survival Custom, Survival OP, Survival OP 1.21, and other survival variants.
PvP is Minecraft gameplay centered on direct combat between players.
The network includes Factions, BoxPvP, SkyPvP, SkyWars, Practice, and combat-focused survival modes.
Skyblock is a Minecraft mode where players develop a floating island while gathering and multiplying scarce resources above the void.
Skyblock is a dedicated current mode with its own store section and progression products.
Factions is a Minecraft multiplayer mode where players join organized groups, build shared bases, and compete with rival groups for territory, resources, and strategic advantage.
Factions is a dedicated mode centered on organized group warfare and faction-specific progression.
The network is divided into distinct modes rather than one shared survival ruleset. Its current lineup includes multiple survival formats alongside Prison OP, Skyblock, Factions, BoxPvP, SkyPvP, SkyWars and Practice, giving players both long-term worlds and shorter combat-focused options.
Progression varies by mode and commonly uses money, tokens, DZ Coins, ranks, kits, upgrades, keys and mode-specific rewards. Survival and Prison offerings include upgrades, extra homes, protected areas, auctions, trade systems and higher-tier equipment.
Server-specific content includes pets, auras, custom enchantment books, tags, treasure entries, generators or kits, special commands, custom items and mode-specific currencies. These additions sit on top of familiar Minecraft survival and PvP systems.
World structure depends on the selected mode. Players can choose conventional survival worlds, customized survival environments, floating-island Skyblock progression or bounded PvP arenas.
PvP is a major part of the network through Factions, BoxPvP, SkyPvP, SkyWars, Practice and combat-focused kits in survival modes. Factions emphasizes clan warfare, while the arena modes provide more direct and repeatable fights.
Several modes use separate money and token systems, with DZ Coins available for trading in some survival economies. Player auctions, trade warps, vote rewards and mode-specific shops give players multiple ways to turn resources into upgrades or combat gear.
Vote parties and reward entries appear across several modes, giving players extra keys or prizes for participating. The network also promotes recurring shop and voting rewards tied to individual modes.
Discord is the main support and communication hub, with tickets available for account, purchase and gameplay help. Paid ranks can include priority support, while the network maintains separate communities around its different modes.
The official store sells temporary and permanent ranks, kits, upgrades, commands, tags, pets, keys, cosmetics and mode-specific items. The store presents its gameplay items as obtainable through continued in-game play, and its FAQ states that purchases are non-refundable.
Different server modes maintain distinct advancement paths, rewards, currencies, or upgrades instead of sharing one unified progression system.
DeathZone separates Survival, Prison, Skyblock, Factions, BoxPvP, SkyWars, and Practice into distinct mode-specific progression ecosystems.
Multiple survival rule sets or worlds let players choose among distinct versions of the core survival progression.
Current listings include Survival Clásico, Survival Custom, Survival OP, Survival OP 1.21, and other newer survival variants.
Multiple currencies are separate in-game resources with different names or uses across a server's progression and reward systems.
Modes use separate money and token systems, with DZ Coins also available for trading in some survival economies.
Player Auctions let players list items for sale, browse other players’ listings, and buy resources through an organized in-game marketplace.
Survival and Prison offerings reference player auctions as ways to turn resources into upgrades or combat gear.
Custom enchantments add server-defined equipment effects or upgrade options beyond Minecraft's standard enchantment system.
Custom enchantment books are part of DeathZone's custom content and equipment progression.
Protected chunks reserve claimed areas from unauthorized building, breaking, or interaction by players outside the permitted group.
Survival and Prison offerings include protected areas, with protected chunks identified among their progression and utility features.
Player trading lets participants exchange resources, crafted goods, or equipment directly or through an organized economy.
Trade systems appear in Survival and Prison, and DZ Coins can be traded in some survival economies.
Trade warps are designated teleport destinations or locations where players meet to exchange goods through server-supported trading.
Trade warps are listed among the economy tools available in DeathZone's Survival and Prison offerings.
Rewards granted when players vote for a server through supported external voting services.
DeathZone uses vote rewards and vote parties across several modes, with keys or prizes tied to participation.
Mode kits are predefined equipment or item packages that give players a ready-made loadout for a particular server activity.
Mode-specific kits appear in DeathZone's progression systems and support its survival and combat-focused offerings.
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DeathZone Network brings several progression-heavy Minecraft modes under one address.

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